Selasa, 01 Maret 2011

MOBS DROP

MAPS DROP
DT Cards lvl 35 – lvl 70
Skeleton Mine lvl 35 + : Baba Yaga
Mummy Grave lvl 45+ : Bitter Leaf
Lighthouse Maze 55+ : Bugdolphy
Ghost Ship 55+, Ghost ship (party) 55+, Chimera (party) 65+, Troglo Lair (party) 65+, Zombie Infested Cottage (party) 65+: Phantom Crew
Mummy Grave (party) 70+, Skeleton Mine (party) 70+, Parasite House (party) 70+, The Ruins Of The Ancien City 70+ : Auto Cannon-op

Map parts : Lake In Dusk lvl 75
Fort_Ruina : All the mobs of the land
Undead Ground : All the mobs of the land

Muster Card : Ruina Station lvl 85
Fort_Ruina : Mechazard, Auto Cannon-Ex, Excavator-alfa.
Undead Ground : All the mobs of the land

Epaullete of the Dead (B1F) lvl 95
Undead Ground : All the mobs of the land

Epaulette of Dead (B2F) lvl 105
Undead Ground : Vampire Servant +, Spector, Wraith
B1F : All the mobs of the dungeon drop B2F EoD’s

Seal Of Darkness lvl 105
Fort_Ruina : Hounds-S01
Lakeside : Bloody Orc, Dark Gnoll
Forgotten Ruin : All the mobs of the land
Mutant Forest : Any mob in Mutant Forest

Muster Card : Forgotten Temple B1F lvl 115
Lakeside : Any mob in Lakeside
Forgotten Ruin : Fire Beetle, Cockatrice, Hexacyther, Blade Peryton
Mutant Forest : Any mob in Mutant Forest
Pontus Ferrum : Any mob in Pontus Ferum


RARE DROPS + JEWELRY
Vampiric Earring +0
Lakeside : Bloody Orcs
Volcanic Citadel : Dark Phallanx

Vampiric Earring +1
Lakeside : Bloody Orcs

Vampiric Earring +2
Lakeside : Bloody Orc Mage
Mutant Forest : Mossites, Viant
Forgotten Temple B1F : Any chest of the dungeon

Vampiric Earring +3 / +4B2F : Random chest in B2F (Vamp +4)
Lakeside : Dark Troll (+3), Berderk Faello (+3 and +4)
Forgotten Temple B1F : Random mobs (+4), Key Quest Chest
Volcanic Citadel : Force Archer Boss

Life Absorb Bracelet +0
Forgotten Ruin : Fire Beetle

Bracelet of Fighter +1Lakeside : Bloody Orc Mage

Bracelet of Brute +2
Lakeside : Bloody Orc
Volcanic Citadel : Flame Hounds (Bracelet of Brute +2 with Sword amp 3%)

Bracelet of Sage +2 / of Fighter +2
Lakeside : Bloody Harpy Warrior
Forgotten Temple B1F : Key Quest Chest
Mutant Forest : Mossites


Bracelet of Sage +3 / of Fighter +3
Lakeside : Berderk Faello (both), Bloody Orcs (BoF3), Bloody Orc Mage(BoF3)
Forgotten Temple B1F : All mobs/chests of the dungeon
B2F : Any mob inside the dungeon

Bracelet of Sage +4 / of Fighter +4
B2F : Death Soldier (BoF+4)
Forgotten Temple B1F : Key Quest Chest, Random mob (could be any mob i think)
Volcanic Citadel : Any mob of the land (random drop)
Lakeside : Berderk Faello

Bracelet of Fighter/Sage +2 – Slotted
Pontus Ferrum : Any mob of the land
Mutant Forest : Branny, Ectoflowers (BoF)

Bracelet of Serenity +1
Lakeside : Bloody Orc Mage

Evasion Earring +0Forgotten Ruin : Giant Scorpion

Evasion Earring +1
Lakeside : Bloody Orc mage

Protection Earring +2
Mutant Forest : Mossites

Mana Absorb Bracelet +1
Lakeside : Bloody Orc, Bloody Orc Mage

Extortion Bracelet +4
Volcanic Citadel : Paaks chest (last phalanx boss)

Vital Earring +1
Forgotten Ruin : Blade Peryton

Vital Earring +2
Lakeside : Bloody Orc, Dark Gnoll Mage, Dark Gnolls

Earring of Guard +2
Mutant Forest :Mossites
Forgotten Temple B1F : Any chest of the dungeon
Lakeside : Bloody Orc

Earring of Guard +3 / +4
Volcanic_Citadel : Wizard Boss Chest (EoG+4)
Lakeside : Bloody Orc, Berderk Faello
Forgotten Temple B1F : Any mob/chest of the dungeon (both earrings)
B2F : Any mob of the dungeon

Astral Core : Blue Mithril
Pontus Ferrum : Penna, Pluma, Quadra, Gravis
Forgotten Temple B1F : First Chest in B1F and the Key Quest chests

Shapes/Discs LVL4Undead_Ground : Vampire Steward+ (shape lvl 4)
Forgotten Ruin : Giant Scorpions, Fire Beetles
Mutant Forest : Ectoleafs, Branny
Lakeside : All the mobs of the land

Astral Skull
B1F : Any mob of the dungeon
B2F : Any mob of the dungeon
Forgotten Temple B1F : Any mob/chest of the dungeon
Volcanic Citadel : Any mob of the dungeon

Force Core Highest / Upgrade Core HighestChaos Arena
Pontus Ferrum : PF Bosses
Mutant Forest : Branny, Ectoleafs
Forgotten Temple B1F : All chests in FT : B1F

Amulet of Guard +6
Fort Ruina : Mechzards+

Amulet of Guard +7 – Requirement for Circuits Level 6
Undead Ground : Wraiths, Spectors, Death Soldiers
Forgotten Ruin : Giant Scorpions, Hexacyther, Cockatrice
B1F : Any mob of the dungeon
Ruina Station : Any mob of the dungeon
Forgotten Temple B1F : All mobs in the dungeon

Ring of Luck +2
Forgotten Ruin : All the mobs of the land
Mutant Forest : Ectoflower

Astral Boards
Fort Ruina : Auto Cannon-Ex

Plates of Honor
Forgotten Ruin : All the mobs of the land

Astral Board X2 – Green
Fort Ruina : Hound S-01

Astral Board Card : Type Zero Black
Port Lux : Crag Turtle, Stone Golem, Dark Blader, Flame Hounds
Fort Ruina : Hound S-01, Mechamender, Mechazard, Auto Cannons-Ex
Undead Ground : Zombie Slater
Forgotten Ruin : Ancient Cocatrice

Astral Board Card : Type Zero Silver
Port Lux : Peryton, Peryton+
Fort Ruina : Mechzards+
Undead Ground : Ghost Blader, Wraith

Blue Bike
B1F : Legacy chest in B1F (last one), Mergaheph’s Chest
Ruina Station : Any chest of the dungeon.

Bike RW-3
Ruina Station : Any chest of the dungeon.
Lakeside : Berderk Faello
Forgotten Ruin : Monakus Karion
Volcanic Citadel : Force Archer Boss
B1F : Vampire chest (Pertz)

Slot extender (High)Lakeside : Bloody Harpy Slave, Bloody Harpy Warrior, Berderk Faello
B1F : Pertz’s Chest, Megaherph’s Chest

Slot Extender (Medium)
B1F : Last Legacy Chest of the Dungeon.
Volcanic Citadel : Last chest of the Dungeon
Lake in Dusk : Zigdris Faello

Slot extender (Low)Fort Ruina : Mechzard
Volcanic Citadel : Paaks (chest), Jakkr (chest)
DT Dungeons 60+ : Any mob of the dungeon
Volcanic Citadel : @the Blader Boss

Plasma Coating Kit
Lake in Dusk : Troll
Ruina Station : Any mob inside the dungeon
B1F : Any mob or chest
Forgotten Temple B1F : Any mob in the dungeon
Chaos Arena : Pluma (lvl 125-170)
B2F : Andreas Schultz Chest, Prinz Verzen Chest

Powerless Core
Mutant Forest : Branny, Ectoleafs, Ectoflowers, Mushed, Mossites

Powerful_Core
Undead Ground : Lihorns, Vampire Servant+
Port_Lux : Dark Bladers, Golems
Mutant Forest : Mossites

Upgrade Core Highest
Pontus Ferrum : ARM-01 Assassin, UMD-02 Cornus

Common Metal Fragment
Ruina Station : Mecha Ape Archer, Mecha Buffalo

Illusion CoralLake in Dusk : Venom Toads, All bosses inside LiD
Volcanic Citadel : @FA Boss

CHAOS LAMPS DROPS
50x Hp Potion(Lv3)
50x MP Potion(Lv3)
50x Return Stone
Upgrade Core(Low)
Upgrade Core(Medium)
Upgrade Core(High)
Force Core(High)
Slot Extender(Low)
Slot Extender(Medium)
Slot Extender(High)
Map Part
Muster Card Ruina Station
Epaulette of the Dead
Epaulette of the Dead(B2F)
Plates of Honor
Astral Board – All types
Astral Bike RW-3
Plasma Coating Kit
Epaulette of Fighter/Sage/Guardian +6
Any Extract potions
Shining Yellow Powder

EPAULETTES +3 -> +7
Epaulettes +3
Bloody Ice : Ape Zombie, Shade, Ghosts
Desert Scream : Lug Queen
Green_Despair : Moscutter, Mosscyther, Wriggle Leaf, Moscutter Queen
Port_Lux : Phantom Crew, Peryton, Crag Toad, Flame Hound, Stone Golem, Stone Gargoyles, Dark Bladers, Bugdolphy
Fort_Ruina : Mechazard

Epaulette of Guardian +4
Port_Lux : Ghoul, Dark Bladers
Fort_Ruina : Mecha Buffalo, AutoCannons-OP
DT Parasite House : Plant Pantherhorn

Epaulette of Sage +4
Fort_Ruina : Electric Bird, Auto Cannon-Ex, Mechabuffalo, Mechzards
Desert Scream : Lug Queen
Port_Lux : Ghoul, Dark Bladers, Bugshark+,

Epaulette of Fighter +4
Port_Lux : Dark Blader
Fort_Ruina : Mechamender
DT Lighthouse Maze : Bugshark


Epaulette of Guardian +5
Fort_Ruina : Electric Bird, Mechabuffalo
DT Parasite House : Wriggle Leaf + (boss)
Undead Ground: Lihorn Zombie, Ghost Blader, Zombie Fighter
Exilian Volcano (Patren Patren) : Any mob in Patren, Patren quest dungeon
Forgotten Ruin : Fire Beetle

Epaulette of Fighter +5
Exilian Volcano (Patren Patren) : Any mob in Patren, Patren
Undead Ground : Lihorn Zombie, Zombie Fighter
Forgotten Ruin : Two-Headed Hound, Lihorna

Epaulette of Sage +5
Fort Ruina : Mechzards
Undead Ground : Zombie Fighter, Zombie Slater, Spector
Exilian Volcano (Patren Patren) : Any mob in Patren, Patren dungeon
Lake in Dusk : Venom Toads

Shadow Epaulette of Sage +5
Lake in Dusk : First boss on the left side (before the Ruins of Dusk gate)

Epaulette of Fighter +6
Undead Ground : Wraith, Spector
Forgotten Ruin : Stone Beetle, Fire Beetle, Giant Scorpion, Lihorna, Two-Headed Hound
B1F : Any mob of the dungeon
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon

Epaulette of Guardian +6
Undead Ground: Death Giant, Spector
Forgotten Ruin : Stone Beetle, Cockatrice
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon
B1F : Frozen Slaugher Zombie

Epaulette of Sage +6
Undead Ground : Spector, Death Giants
Forgotten Ruin : Sand Lihorn, Stone Beetle, Fire Beetle, Giant Scorpion
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon

Epaullete of Sage/Fighter/Guardian +7
Lakeside : Berderk Faello
B1F : Any mob inside B1F dungeon
Volcanic Citadel : Last chest, First boss (archer) – EoG+7
Forgotten Ruin : Second Bird Boss

Forgotten Temple B1F with mini map

Requirements: Muster Card: Forgotten Temple – B1F
FTB1Fentryitem
Duration: 50 min
Note: mobs won’t respawn in this dungeon after you killed them
And you should take 1m alz with you because later in the dungeon you need to buy a Forgotten Temple B1F Epaulet.
The Entrance of the dungeon is in Forgotten Ruin a level 95 area.
FTB1Fentryposition
Forgotten Temple B1F Dungeon Guide – Step by step:
1. Press on the hour glass to turn off the fire wall.
1
2. As you step up the stairs on the left there is a figure you can click on.
2
3. Keep going forward, you will meet a wall of fire that is blocking a bridge. Just wait until it goes down and pass by. Then keep moving forward until you cannot go forward anymore. Click on the monument on the left.
3
4. Keep moving forward. Press on this next monument.
4
5. This next part. If you have less than 1000 defense you should turn on BM+aura. You will need to break down the wall of fire while being shot at by monuments on the sides.
5
5a
6. After you destroy the wall of fire. Keep moving forward and kill the oblivion to continue with the quest. These mobs have high def and can melee/range; however, their attack rate aren’t that great.
6
7. After you kill all the oblivion. Go forward until you get to the next wall of fire. Click on the snake monument on the right to advance your quest and teleport in. Note: each member has to click on the right monument to teleport in. Don’t try to run pass the wall of fire it won’t happen.
7
8. In the next room, you have to kill the mini boss – Nesbite. At the same time in each corner of the room, there will be a Serpent that spawn. You will have about 5 seconds to kill the serpent, or it will activate the laser and most likely 1 hit you. The serpent spawn goes in clockwise manner. So you don’t have to guess where he will spawn next. If you are solo-ing you can drag the boss around clockwise. If you are in a party you can drag him or have 1-2 people work clockwise to kill the serpent.
8
9. After you kill the boss. Click on the altar in the middle of the room to open the way to the next hallway. Go forward and clear the hallway to get quest items.
9
10. Once you get to the end of the hallway look on the left side there is a beetle box. Break it to get the Mutant Record. Note: each member in the party needs one.
10
11. After you get your mutant record work your way backward. Talk to the monument on the 2nd picture to open a door. Talk to the researcher behind the door. Pay him 1 1m alz and get the Forgotten Temple B1F Epaulet +300 HP and +500 Defense.
11
11a
12. Once you get your Epaulet. Go back and into the room to kill all the mobs that will spawn (you need to click on the machine at the first screenshot, then they will appear). Occasionally click on the wall of fires to try to break them. Break them when you can.
12
12a
13. After you can go into the next room. Make sure you have at least 2 SP bars (if not 3). This next boss requires you to kill him in certain amount of time or he will fully regenerate. He will also turn on a shield occasionally. Once he turns on his shield, get off the platform to the stairs. Kill all the mobs that respawn at the stairs and then attack the boss again. Just keep doing that back and forth, and he should die. Furthermore, once his shield is turned on, the faster you kill the guards, the more time you will have to hit the boss before the shield goes back up.
13
Here’s possible position for people to stand while fighting the boss.
13a
14. After you kill the boss, take off the Purify Epaulette and use your A.C. Transmutter to break it to get a quest item. Talk to the stone behind where the boss stood to teleport you to the next room.
14
15. This long hallway has fire cannons that will shoot at you while you run by. With a defense of 800-900, they will hit you for about 200-300. If you need to, you might want to turn on BM and/or aura to run by. Once you get to the end of the hallway, you will need to break a wall of fire down to go into the next room (while being shot at by the cannons).
15
16. Once you get into the next room. Find a corner to get all of your party gather there. All those stone monuments mobs will spawn in different batch and just clear the room.
16
17. After the room is clear go into the next hallway and kill all the Groga.
17
18. Once you clear the Groga, you can enter the next hallway to the last boss’ room. Make you have enough SP (2 maybe 3) before going in. If you click on the statue on the Groga picture a timer will run and you have a certain time to come near the Fire wall befor the boss room..after some seconds the wall will open and you need to dash inside fast or it will be closed again and you need to destroy it. The last boss you have couple minutes to kill him. If you don’t kill him, he will disappear and a bunch of mobs will spawn. Once the boss respawn, the boss will get stronger. The boss will get stronger by each respawn.
18
19. After you kill the boss, there is an altar at the back of the room. When you click it the dungeon will be over and you will be teleported back out. Make sure you get ur chests (if u have picked up keys along the way). There are 3 possible keys (red, blue, green). Each key has a different series of box to click before you can open the chest room. The location of the chest room is between the Mutant Record and Researcher.
19

Key Quest
key
To start the hidden key quest you need to obtain one key.
There are 3 kinds of keys:
- Mutant Key Red
- Mutant Key Green
- Mutant Key Blue
Those keys are drops from monsters inside FT, every normal monster can drop it.
Sometimes no key will drop and sometimes you will get more than one (depend only on luck). The best way is to kill all monsters in the whole dungeon.
Now after you got a key you need to find the correct boxes.
You need to talk with 3 of them and then you get the Treasure key.
Mutant Key Red:
- First you need to click on the box which is at the beginning (Entrance).
- Next box is in the tunnel after the Nesbite room.
- Last box is in the Nesbite room.
Mutant Key Green:
- First box is in the tunnel after Chakris (second boss, the cat).
- Second box is befor you enter the room with the fire wall and those shooting
statues.
- Last box is in the room befor Chakris.
Mutant Key Blue:
- First box is in the tunnel befor the last boss room (After the Golem room).
- Second box is in the room befor Chakris.
- Last box is in the Golem room.
The Treasure Guardian (the room with your 4 chests) is in the tunnel between the Nesbite room and the Mutant Record Statue.
key2
Notes:
- You can only do one key per FT run.
- It is not important which key you take, drops will be the same.
- Easiest Key for solo runs is the red one because you must not kill Chakris for the
boxes.
Official confirmation from ESTsoft:
“In Forgotten Temple: Is there any difference between the red, green and blue key?
Red, green and blue key in Forgotten Temple B1F are the items to start quest. The only difference between red, green and blue key in Forgotten Temple B1F is the procedure of the quest. They all reward same drop rate and quest reward.”
Mutant Energy Ball
If you get a Mutant energy ball from a monster and you want to craft Mithril then you need to run back to the place where you picked up the Record of the Mutant.
Across from this point will be the hidden NPC.
Talk with him and give him his ball back and the wall on the left side will disappear.
Now you can walk inside and choose the card you want (slotted Mithril).
key3
Tip: Read the guide about Mithril Item Description.
Forgotten Temple B1F Map
FTmap

Forbidden Island

Forbidden Island
Dungeon Name: Forbidden Island
Entry Requirement:
  • Lvl. 125 or above
  • Class rank 11 or above
  • Entry item: Lost Island Compass (found in Lakeside, Mutant Forest, Pontus Ferrum)


LostIslandcompass
Dungeon Details:
  • Dungeon time limit: Time Limit: 60 Min.
  • Entry Location: Port Lux (X:236, Y:6) (Near the Dark Blader Spawning Area)
LostIslandcompass02
Since Forbidden Island is a pretty new dungeon and no guide is out so far I thought it will be a good idea to post the guide a found.
This is a little guide trough Forbidden Island I hope you enjoy:
First you talk to the NPC:
1
1. This is the first boss, use bm2 + trans + debuffs to get him to half life, then extend and finish him off
2
2. Kill the red fish
3
3. Kill Cruel Bugdolphy
4
4. Same technique as the first boss
5
5. Kill these mobs to spawn the first Syarsor. He will appear further down the road.
Fi05
6. Kill the Syarsor
Fi06
7. Kill the red fish again
Fi07
8. Kill Muchaa then click on Arhen
Fi08
9. Get everyone in the fire pit room then bm2+aura and click on fire pit. Then kill Syarsor.
Fi09
10. Kill Riott, then go to the side that is opposite to where the fire pit room is and kill ArcShielder
Fi010
11. Choose your final boss here. Then go up stairs and kill the super hard boss Syarsor with the Fire Spirit that heals you for -2000 dmg ^_^
Then click on Arhen, then click on your chosen NPC again, then click on Arhen again. Then goto ArcShielder place where the door was closed before
Fi011
12. This is the Syarsor with the Fire Spirit ~_~
Since we chose Captain Trugast I’ll show you his quest first. Go past ArcShielder’s door and get on the big ship.
Fi012
13. Kill the morsus on the plank or you won’t be able to get on the ship
Fi013
14. Kill the second Morsus on the top of the stairs
Fi014
15. Come down stairs after killing the Morsus on top and Conna should spawn at the bottom. Kill her
Fi015
16. After killing Conna, 1st Captain Trugast should spawn. Kill him
Fi016
17. Kill the 2nd Captain Trugast on top of the stairs
Fi017
18. Kill the 3rd form of Captain Trugast on top of the other stairs
YAY, you’ve finished Forbidden Island
Fi018
19. Different Ending
ON THE OTHER HAND. if you had chosen Queen Calamity, then you would not have come onto
the ship at all, instead you continue on the path that takes you onto the ship. This path will lead to Kiias Rodon and you will have to kill him. Then continue behind him ignoring the (ban me for language use) hitting the walls to drop rocks on your head. Soon you will encounter the final form of Kiias Rodon and kill him (you need LOTS of dmg). Behind him a wall will open and you will have to kill Queen Calamity. The technique is to kill it’s legs to lower it’s attack and def. If the queen goes aod or shadowshield or epic regen mode, just kill Vital of Queen or Fury of Queen and the buff should come down….
Fi019
This is Queen Calamity…..
YAY for finishing the dungeon :P